Xbox pets Sony and Nintendo towards hair

Xbox continues to defend its acquisition of Activision Blizzard, even going as far as stroking PlayStation and Nintendo towards their hair to try and administer the pill.

The battle to acquire Activision Blizzard continues. While Sony is doing everything it can to prevent this historic takeover, Microsoft is continuing its seduction campaign with the relevant authorities. The American publisher even set up its own page detailing all the perks of this deal. Good gamer, Xbox’s parent company doesn’t hesitate to flatter its main competitors.

Xbox eyes PlayStation and Nintendo

The takeover of Activision-Blizzard is now being examined by European competition authorities. Not to convince the authorities concerned, but the general public, Microsoft has decided to summarize all the advantages that such an acquisition would offer. The Redmond company is formal, Moving these studios under the Xbox stable would benefit everyone. First for gamers who will enjoy more games on more devices including PlayStation consoles. This would also go through opening up the wireless market with alternatives to the giants that dominate this juicy market.

For developers, Microsoft has already proven itself with Xbox Game Pass, which according to some of them pays developers very well. They could also offer their games to more players and get better revenue and fair market rules through the App Store. Unlike Google or Apple, Microsoft is open to alternative payment methods, allowing developers, like the competition, to avoid excessive taxes.

And then there is the industry and the competitors. Because yes, for the American giant, the acquisition of Activision-Blizzard could also be beneficial for Nintendo and PlayStation. Microsoft defends itself with ” Sony and Nintendo will remain the biggest ” Whatever happens. That’s not how the rival listens to Call of Duty’s potential exclusivity in the long run. In addition, Xbox endorses “ a positive corporate culture and increased local Microsoft investments in studios and creative ecosystems around the world “as well as a” greater competition in traditional games. It remains to be seen whether these speeches will resonate with regulators.

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